Nettetfloat zoom = GetSceneViewHeight (sceneView) / (sceneView.camera.orthographicSize * 2f); // Display zoom indicator in top left corner; clicking the indicator resets to 100% Handles.BeginGUI (); if (GUI.Button (new Rect (5, 5, 50, buttonStyle.lineHeight), $" {zoom * 100:N0}%", buttonStyle)) SetSceneViewZoom (sceneView, 1f); Handles.EndGUI (); } NettetUnity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
Unity 2024.2.0a10
NettetUse CameraSettings to set the properties for the SceneView Camera. drawGizmos: Sets the visibility of all Gizmos in the Scene view. in2DMode: Whether the SceneView is in … NettetI want to draw a line from my object at run time (debug.DrawLine). To see this line, I should use the scene view, let's say that I split my monitor, so it show the GameView and the SceneView at the same time, the problem is that in the game view, I want to move the object (using the arrow keys) and I want to see the line in the scene view, but the … ribbon c20 switch
How to use Unity Scene View - orbit, zoom, and fly (Official Unity ...
Nettet10. mar. 2024 · I would like to create an editor tool who can change the position of an object in the scene view into other object in the world, based on mouse position, like in the picture bellow (the red pyramid is my object to positionnate/rotate) Nettet7. apr. 2024 · The Camera settings menu in context of the Scene view toolbar Tip: To reset the properties to their default values, click the cog icon in the top right corner of the Camera settings menu and select Reset. Nettet8. jan. 2024 · You can align your scene view camera to your game camera: Select your game camera object in the hierarchy, and use GameObject > Align View To Selected … redheaded baby clip art